Buffer.set_data

Uploads data to the GPU.

  1. void set_data(T data, GLenum hint)
  2. void set_data(T ptr, size_t size, GLenum hint)
    class Buffer
    void
    set_data
    (
    T
    )
    (
    const T ptr
    ,
    size_t size
    ,
    GLenum hint = GL_STATIC_DRAW
    )
    if (
    isPointer!T
    )

Meta