Buffer.bind
- void bind()
- void bind(GLint attrib_location, GLenum type, GLint size, GLsizei offset, GLsizei stride, GLboolean normalized)
- void bind(Shader shader, string location, GLenum type, GLint size, GLsizei offset, GLsizei stride, GLboolean normalized)
glamour vbo Buffer
constructorsdestructorsfunctionsvariables
Binds the buffer.